That we dream is common; how we dream is unique.

The idea behind Dreamscapes is to explore the different ways in which people perceive their dreams. To some they can be flights of fancy, or recycled memories, or stories with valuable messages. There are as many facets to the dream world as there are human viewpoints, but these contrasts are magnified by the internal nature of dream logic.

For this project, dreams were collected, culled, and blended into a unified dreamscape. A unique visual style was created for each dream, reflecting that dreamer's perception, yet flowing seamlessly from one dream to the next.
Twenty people were interviewed for their dreams, and eight were chosen. When setting out to conduct these recordings, it was assumed that anyone would be able to recount ten or twenty dreams on cue, but what was discovered is that most people can only recall one or two dreams they've ever had. It wasn't unusual for someone not to remember any at all, which is ironic, considering that we all dream every night of our lives. The one or two dreams that people did remember, however, were usually remembered for a reason, and these proved to be the most valuable.

The different styles chosen for each dream were almost exclusively digitally painted, harnessing the rich spectrum of traditional media that can be emulated with Corel Painter and Adobe Photoshop. SoftImage and Macromedia Flash were used for three-dimensional scenes, and digital photography contributed to the stylized pixillation that was used as well.